
Disco Flint
Caldari
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Posted - 2006.08.10 14:30:00 -
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Originally by: murder one 5x Heavy Assault Rocket launchers (T2?) AB/Scram/2x T2 large extenders, 1x T2 Invuln. field. 2x BCUs lows.
will not fit. never ever. even with only T2 Heavy Missile Launchers which will use less PG than the upcoming Assault launchers, I can't fit 2 Large Shield Extenders II. With Eng5, Elec5, WU and AWU5.
Originally by: murder one Gank Rax killer anyone? 15km range, nos proof, decent tank, huge DPS, variable damage type, no tracking. Did I mention nos proof? No missing? 15km range? It's like a bad dream.
- vary damage type to anything but kinetic: -25% damage - it can't fit a decent tank, not without sacrificing its Lows for fitting mods -> much less gank - ya know, there are some other "NOS-PROOF!!!" ships out there, especially since projectiles dont use cap anymore it's pretty viable to passiv tank them Minnie ships
Originally by: murder one Oh right, it gets worse: Same deal but w/ a Ferox.
Ahahahaha riiiight, because the Ferox is such a threat to the other BCs out there. But even tank-wise the Ferox will have to cut back if it is to field Assault Launchers. Also, I wouldn't want to see, much less fly a Ferox trying to limp into range.
Originally by: murder one Oh wait, worse again: Tier2 BC (Drake) with EIGHT launcher slots. Even if players only manage to fit 80-90% of this with decent fitting skills (adv. weap. upgrades to 4) it's going to be insane.
SEVEN launcher slots is current, but of course not certain and subject to change, info. Tier2 battlecruisers will also have a pretty pathetic tank compared to their Tier1 counterparts. Not to mention that the Drake will at MOST get the PG of the Ferox, but more likely 800'ish like the Nighthawk -> further gimped tank
Originally by: murder one The one thing the Brutix/Rax have over the Caracal/Ferox is their raw DPS when compared to missile boats. Ferox can have a HUGE passive tank, but it's DPS is kinda weak. Not anymore.
With only 5 Heavy Missile Launchers II the Ferox does ~180dps with good skills and 2 BCU II. +25% = 225 dps.
Awesomeness, that will be so the killer.
Originally by: murder one And this concept can be applied to the Caracal/Drake quite easily.
Yep, Caracal base DPS with KINETIC missiles and 2 BCU II: 225; +25% = 281.25 DPS. Infuriatinig, to think I only have to completly give up tanking to achieve HALF the dps a Thorax can do, truly overpowered.
Originally by: murder one W/ BS sized ships the concept of passive tanks doesn't work due to no availability of oversized (comparatively) shield extenders etc. But for the cruisers/BCs, it's gonna be killer. Literally.
I fail to see how battleships all of a sudden show up in your equation, as they have no real use for Assault missiles (cept for a PG cheap whateverthehell should I put in my last highslot) and can passive tank as well. Ever heard of a passiv shield tanked Domi? Yeah, learn about passiv tanks before you whine about them. I can only forward you to Pottsey's guide to passiv shield tanking
Originally by: murder one Even if you have to use a few fitting mods, or just sacrifice your *really* heavy tank for a slightly lesser one, the DPS will be such that it will put the ships tank/gank ratio far ahead of the current setups. Far enough to screw the other three races.
A "few" fitting mods DO screw the Caracal's gankability, the higher PG requirements will kill its "really heavy tank". Lol. Are you impressed of your paper towel's tank after sneezing into it? No? Yeah, that's about 'Caracal-tankability'. The Ferox on the other hand will lose her ability to field a true passiv shield tank because of the higher PG reqs, for an amazing 25% extra. Those 25% extra equal 45dps. That's not taking into accaunt that the Ferox is NOT built to get into ANY range, it's the slowest and least agile of the BCs, even 15kms are not easily reached when you're as fast as a mammoth.
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